As I said above, last game I only saw 2 enemies. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. So Tier 5 can be matchmade up to Tier 3. 4 heat efficiency, and about 50m jump capability. MWO. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. The roughneck is another great brawling mech, with better mounts than the orion. nav-alpha. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. Is anyone else having issues using the mwo. com ). When you do get into midrange stop PPCs or chain fire them. GLHF! ProtonRhys • 2 yr. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. User mechbays,. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. I got the platinum pack, and am looking for recommendations for the Adder A. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. That being said, I struggled with this game and went looking for loadouts and build tips. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. Owned the Atlas Kraken for quite a while now. Not necessarily enough games to account for bad matches etc, but at least a sampling. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. They have ATMs instead which are different. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. All trademarks are property of their respective owners in the US and other countries. by Affectionate-Fig-394. isengrim. org) and ‘mech builds from MechDB ( mwo. If I'm running an ammo dependent build I bring 1~2k worth of damage total. just has timeless builds and lastly : Read the two . Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder. I created a MWO account years ago, don't remember ever playing. Inner Sphere Assault Atlas AS7. Tourmaline Desert is hotter than other maps, but not hot enough. I started playing a couple months ago and am on the verge of getting into Tier 2. Black Lanner Omni’d with ecm and 6 er mediums is fun. org) and ‘mech builds from MechDB (mwo. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. GLHF! ProtonRhys • 2 yr. SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. ago. Madcat II Dakka: [mwo. First guy was a heavy. . Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Pretty great build for new players, I think. is an established. This thing wants Solaris City all day every day. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. It will be cut to. Why Choose Us. I echo the 2 RAC5 bushwacker. Register now, and join us on our discord for more MWO goodness! And. nav-alpha. EZ farming. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. MWO is still in maintenance mode. You can run MRMs on any IS mech with good hardpoints. 5ton ammo by shaving armor from head/arm/legs. 3. How we got from Before to After mech layout, as below: 1. The CRB-20 has only 6 energy mounts, so it's not going to. Vulcan 5s-max engine plus tweak+masc does 170kph. Try to at least remember CT and ST hitboxes. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. LBX10 is crits, sure. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Smurfy was truly a service to MWO players. If you are going for long range shooting, I could see the velocity option being very helpful. ago. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. I've been using the light PPCs to scare opportunists from being too bold at range. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. Ilostmycactus Aug 11, 2022 @ 10:27pm. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Noooot a fan of the grid iron buuut lets see. com) offers a breakdown of your total potential damage for each ammo based weapon you have equipped, including number of salvos. . There is no denying it is a strong mech, but doomsaying over a high alpha is just wrong. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. Also, during CS22, the Call-to-Arms feature for Competitive Play. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs. If you want an IS vomit GH 5J with larges is a good "user friendly" option as well. Rifleman IIC with the LPL +2 quirk is a great fire support mech. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Title. nav-alpha. A little tougher for new players. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. com] or pure laser [mwo. If they do land a hit with lasers or missiles moving will spread out the damage between your components. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. 5ton armor from mech legs, and a bit from arms. BAS-A might be interesting with the ECM + JJ in the CT. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. 5 (34. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. I ended up. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. As I said above, last game I only saw 2 enemies. Welcome back to MWO! LRM behavior remains unchanged both for IS & Clan per se. Yes, every UAC can fire faster than its recycle time, unless it jams. Posted 28 July 2023 - 04:16 AM. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. ago. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. Cool shots are mandatory. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. MechWarrior Online > General Discussions > Topic Details. Bushwhacker X1, three torso mounts, and a narrow front profile. nav-alpha. The aim for this change is to make single heat sinks into valid options for number of mechs and build configurations. I'm partial to skirmishing at medium range. Cool shots are mandatory. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. delete :: MechWarrior Online General Discussions. sorry for the long absence, MechDB is back with an all-new 2. LPL with 400meters and ERMeds with 360. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. don't know it would technically be a good build but you can dual gauss hunchback IIC. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. this one is mechwarrior with a 20+ year history and following and it came from battletech which existed before that and is deep and interesting. The overhaul of nav-alpha is sexy though. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. Stone Rhino Preorder Live. com] Mounts are very wide but ECM and very generous quirks make it an incredible at what it does. 3 AtO instead of 2. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. The current perks for an EBJ-EC come with a 20% Ballistic cooldown, and a 20% UAC jam chance reduction. More armor, ECM, JJ and bursts a little harder with more heat capacity than Scorch. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. I also do well with a 4 HML ECM Ice Ferret. Omni builds are fine, but need to use the CT for obvious reasons. First off, the Stone Rhino is not an Omni. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. I never found much that I liked, so I decided to build around the rotary autocannon. Meh, trip-light PPCs are better than an ER. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. Battlemaster with a 400 engine and speed tweak can do 87. Despite this, no method of data transmission or storage is 100% secure. It's not very common. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. You can run MRMs on any IS mech with good hardpoints. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). It can move at 153kph before speed tweek. ago. Sep 30, 2021 Should probably get the Twitter up and running again. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Not necessarily enough games to account for bad matches etc, but at least a sampling. Swapped out my brawler Scorch for brawler Direwolf C. I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. 4LPPCs, stealth and heat sinks. Warhammer 9D- 400 engine plus tweak goes 105kph. Wonder if any old timers are still on here? HBizzle trying to get back into the game. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. by lammaer. SRM6's and MRM10's take up the same number of slots. My favorite brawlers are Marauders. JJ and speed allows this mech to position quickly, pop-tart with the 2 top PPCs, and a big CT makes this mech XL safe with twisting recommended to use ST and arm armor. You can also change the Heatsink for a CAP. Keep. nav-alpha. org) and ‘mech builds from MechDB ( mwo. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. 5% SR-KOLOSS: SRM. Problem is, it goes away after half a second, so you can't input a numerical armor value. Back to top. Fast at baseline plus 140+ with masc. Give your enemy your left, unarmed side, don't "stare" at them. Matchmaking is being done +/- 2 Tiers of your own. com). You could also run 2 HLLs and 4 ERMeds on a nova. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. #10 justcallme A S H. Only bad thing it is Orion with not so good arms. The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. The better option is to keep it and buy more mech bays if you are able. Yo! I play with heavy lasers quite a bit. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. Terra Therma with its high ambient temperature and lava hot spots is a rarely played exception. 2. (slightly faster too) With minor trigger discipline it has no heat issues. So you can alpha your launchers at 50-100 m and open the armor on any Assault. com). PGI even gave 3*AMS-capable NVA-S(C) Nova for free. nav-alpha. pdfs "IS" and "Clan hitboxes. isengrim. After saving a build, the saved variant will appear in the page title and browser history. Gonna give you 1. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. 43. so the game has depth and lasting power. Spent the rest of the match chasing fights that were over before I got there. 0 website. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. It. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. made it easy to look up obscure things like ghost heat penalties and limits. 5 (34. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. downgrading to a 200LE (64. Most folks use 300-engine or at most 325-engine for more weapons though). 70 pinpoint alpha strike, virtually no. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. 700 something in a raven 4x. ReplyFor your armor, the green value is already added to the gold value. nav-alpha. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. sorry for the long absence, MechDB is back with an all-new 2. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. ~Removed/shaved 0. ago. Especially if you want to use killing an Atlas. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. nav-alpha. At least to me. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. Register now, and join us on our discord for more MWO goodness! And. The ultras are good for medium range but need you to lead with aim. I've read some people use double ac 20 or double hgauss/gauss. "August free mech launched, Incubus INC-5 (C) with polygon pattern. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. 2. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. I have a Griffin, can't remember the model number but it's the only one with ECM. Stripped CT armor in 1 shot and took him deep into red structure. Fire+hide. Nothing has changed since 2019 that needs then to be updated. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. Canada & USA 1-800-667-8743 | International +1 604-436-5900. 144 damage alpha, 96 sometimes if you're unlucky. com). Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. Tornado_XIII • 2 yr. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. And there is the problem, quick match can not be compared to competitive. A listing of all mechs in the database. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. I've tried most of them so far. The weapons will have a tighter grouping that the Thanatos suggestions. It's the fastest clan light with all the xl options. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. . . 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. #6 VeeOt Dragon. 1: Keep moving. Most popular community and official content for the past week. Something that you might want to add regarding ammo, is that mech db's mech lab (mwo. sorry for the long absence, MechDB is back with an all-new 2. Probably the best IS LRM boat right now. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Here are a couple builds you might try. ; the obscurity of the Atlas is depressing. Hbk-iic's are a glass cannon. isengrim. 5xERML. But the PXH-7s has many advantages: The Phoenix Hawk is faster/more agile with MASC (143 kph vs. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. NotFrankZappaToday • 8 mo. Fast at baseline plus 140+ with masc. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. Moving weapons to specific hardpoints. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. Things that are working: - Browse (mechs and equipment. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. 121. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Also, during CS22, the Call-to-Arms feature for Competitive Play. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. most mechs eat one point blank alpha from behind and die. GuaranteePurple4468 • 1 mo. MechSpecs is a community for every level of MechWarrior Online fan. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. Posted 24 July 2022 - 03:02 PM. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). com ). All rights reserved. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. nav-alpha. nav-alpha. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. Otherwise, ammo and armor as suit you. If this works, that will be amazing. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. Snub-Nose PPC — 8. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Sure this is a useful tier list, but in PUG games other Mechs can also shine. So the Double heatsink build dissipates more heat per second but will overheat in 3. VERSION 1. nav-alpha. Bushwhacker X1, three torso mounts, and a narrow front profile. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. Latest Updates. 1. Ah, that build is slower than snail slime and can barely put out enough damage to kill maybe one light and another assault, even assuming all rounds land on target. Never been addressed, probably never will be. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. 42) of that heat so you have a net of +6.